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Tokyo Recreation Present 2024 attracts within the crowds — and the important thing individuals | The DeanBeat



I made it to Japan this week for my first Tokyo Recreation Present. Sure, in 27 years of standard protection of video games, I’ve by no means been to the present till now. Right here’s a few of my impressions of the occasion, which ought to draw round 200,000 individuals or so — lots of them cosplayers on the weekend.

First, it’s fairly huge. There are 985 corporations on the present, in comparison with 787 in 2023. They’re occupying 3,252 cubicles, in comparison with 2,682 cubicles final 12 months. There are 44 international locations attending, the identical as a 12 months in the past. And there are 2,850 titles on show, in comparison with 2,291 a 12 months in the past. On virtually each measure, the numbers are up; we’ll see how ultimate attendance appears afterward.

Palworld sales space at Tokyo Recreation Present 2024.

There are some attention-grabbing figures on platforms and genres. Whereas Nintendo will not be on the present, there are 295 Nintendo Swap video games, up from 234 final 12 months. In the meantime, Pocket Pair, the maker of Palworld, was there with a big sales space and numerous cosplayers. Nintendo sued Pocket Pair for making what everybody jokingly referred to as “Pokemon with weapons.”

Palworld’s sales space employee.

There are 156 PS4 and 238 PS5 video games, up from 144 and 158 a 12 months in the past. In truth, Sony was there exhibiting off the standard of the PlayStation 5 Professional. You’ll be able to see Gran Turismo operating on it on this video.


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Xbox has 172 X/S video games, up from 103 final 12 months, and 86 Xbox One video games, up from 78. Microsoft confirmed off a bunch of its new video games like Indiana Jones and the Nice Circle in a particular broadcast on the Tokyo Recreation Present.

Xbox additionally introduced that Starcraft I and II (from the Blizzard division of the newly acquired Activision Blizzard enterprise) shall be coming to Recreation Go on November 5, and gamers heard the Japanese voiceover in Indiana Jones and the Nice Circle for the primary time.

From Konami, the Xbox viewers noticed the newest visible replace on Metallic Gear Strong Delta: Snake Eater with up to date graphics, and Japanese studios Denki Works and Vital Reflex debuted a world premiere with their classically impressed Tanuki Pon’s Summer season and far, way more. Gilles Langourieux, CEO of Virtuos, an Asia-focused exterior growth firm with 3,800 individuals, famous that his staff of exterior builders helped with the Snake Eater title for greater than two years. He advised me that he feels just like the gaming market is getting higher. (We hope so. Our theme at GamesBeat Subsequent 2024 approaching October 28-29 in San Francisco is again to progress).

Virtuos CEO Gilles Langourieux at TGS 2024.

There are 625 Steam video games, up from 437; 496 PC, up from 363, 188 iOS, up from 161, and 190 Android, up from 163. There are solely three PSVR2 titles, down from 12 final 12 months; 6 Valve Index, down from 19 final 12 months; 32 Meta Quest 2, down from 27 final 12 months; and 6 HTC Vive, down from 19 final 12 months.

That positively appears like VR is on the decline when it comes to its share of the market, whereas Steam, Sony and Nintendo and even Xbox are in a really wholesome state.

By way of genres, there are 500 motion video games, up from 353 final 12 months; 347 RPGs, down from 379 final 12 months; 397 journey video games, up from 340 final 12 months; 208 simulation video games, down from 257 final 12 months; 74 capturing video games, down from 93 final 12 months; 155 puzzle video games, up from 100 final 12 months; 96 ARPGs, up from 60 final 12 months; 187 motion journey, up from 115 final 12 months; 51 sports activities, up from 29 final 12 months; 28 racing, down from 29 final 12 months; and 47 motion capturing, up from 44 final 12 months.

I might be aware that I haven’t seen practically as many layoffs among the many Japanese or Asian sport corporations as I’ve seen within the West. Kenji Matsubara, CEO of SNK, stated in an interview with me in Tokyo that the Japanese sport trade could have had a extra conservative strategy through the pandemic, not hiring so many individuals because the Western corporations did. In consequence, they didn’t have to interrupt with the custom of lifetime employment and reduce numerous jobs because the post-pandemic occasions led to a drop in gaming demand.

Ken Kutaragi gives a keynote at Tokyo Game Show 2024.
Ken Kutaragi offers a keynote at Tokyo Recreation Present 2024.

Quite a few executives famous in interviews that the Chinese language sport corporations have come on robust. Ken Kutaragi, father of the PlayStation, gave a keynote discuss on the Tokyo Recreation Present the place he foresaw a shift from laptop leisure (which he noticed rising out of toys after which video video games) to AI-infused media with supercomputing expertise. He foresees an age of “real-time computing” that shall be 100 occasions greater than the sport trade we’ve immediately. That’s very optimistic.

Ken Kutaragi sees a great convergence of tech leading to real-time computing.
Ken Kutaragi sees an important convergence of tech resulting in real-time computing.

Within the meantime, he famous the success of Chinese language sport firm Recreation Science, which offered 20 million copies in its first month of gross sales for Black Delusion Wukong. Alongside different hits like Genshin Influence, Zenless Zen Zero and Honkai Star Rail, it feels just like the Chinese language have come into their very own.

Shu Yoshida of Sony and Geoff Keighley of The Game Awards with Dean Takahashi at TGS.
Shu Yoshida of Sony and Geoff Keighley of The Recreation Awards with Dean Takahashi at TGS.

Through the week, I made visits to Sony Electronics, Sega, SNK and extra. And, for the primary time in Tokyo, I co-hosted a ceremonial dinner with Xsolla for Japanese sport corporations, making a mark for GamesBeat in Japan for the primary time in eight years. Within the earlier journey eight years in the past, Matsubara, then at Sega, was additionally on a panel that I moderated together with the Canadian authorities as they pitched Japanese devs to arrange present in Canada.

Mike Milanov, proper, head of Qiddiya Gaming, selling the Saudi gigaproject at TGS 2024.

That was one signal of the worldwide actions in gaming, and we see much more of that immediately. SNK’s sister firm, Manga Productions, acquired Toei, a maker of manga and anime exhibits, and it’s utilizing that expertise to coach interns in Saudi Arabia. Kenji Matsubara, CEO of SNK, has expanded the corporate from 200 to greater than 600 since Saudi Arabia’s Misk Basis acquired it.

Kenji Matsubara, CEO of SNK, with Dean Takahashi of GamesBeat.

That enabled the corporate to convey again SNK’s fan favourite, Deadly Fury, for the primary time in 26 years.

SNK is bringing again Deadly Fury for the primary time in 26 years.

In truth, Mike Milanov, head of Qiddiya Gaming in Saudi Arabia, had a sales space on the Tokyo Recreation Present with a cyberpunk theme to advertise the esports and gaming district of Qiddiya, a contemporary metropolis that the Saudi’s are constructing outdoors Riyadh as a “giga mission.”

The Road Fighter esports stars draw a crowd at Qiddiya’s sales space on the Tokyo Recreation Present 2024.

Qiddiya hosted a panel of Road Fighter esports stars at its sales space — and it drew a large crowd.

Dean Takahashi of GamesBeat at Sega HQ in Tokyo.

It’s a world gaming enterprise. It’s good to do not forget that when the blues and enterprise cycles hit any given a part of the enterprise. I’m glad to see part of the world — lengthy overdue for me to go to — the place gaming is flourishing.


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